

Yes, it is!
SPEED DREAMS Open Source Motorsport Simulator
Yes, it is!
We are delighted to read this. Stay tuned for fresh news soon!
Thanks a lot. I hope you enjoy it!
which one do you think we have been playing? https://www.speed-dreams.net/ We have also played great games such as Unciv, Stunt Rally and OpenRA.
Great! Thanks for sharing
That didn’t have what I was looking for, found out the the car category effects the car xml, all sorted now I believe, fully configured xml now and I placed it in a new category. (Lemons class B)
I’ll spend far too much time tweaking it now :)
Don’t forget to share it!
So cool . Thanks for putting this together I’m hoping to give it a try! You know, it’s free as freedom and of course it doesn’t cost any money! https://www.speed-dreams.net/
Take a look to these on the SD Wiki (Thanks Xavier for the tip): https://sourceforge.net/p/speed-dreams/wiki/SetupCars/
Why wouldn’t it work? I’ll have to go for a ride with him again.
Omg ya, the beach buggy the tuktuk and a car I converted the slambo, haha I’m sure it felt longer then 11 year since I released them.
Was using a mix of inventor and ac3d to model back then.
Right now modders usually use blender with the plugin to import/export to .ac . Of course AC3D is still a good tool for modelling for SD. https://github.com/NikolaiVChr/Blender-AC3D/tree/4.1
We are happy you like our/your game. Cheers! 😉
We think that your cars are in this collection: https://github.com/longtomjr/sdcars
SuperTuxKart is a great game, and it’s super fun!
We know that our game is not for everyone, as we aim to make a simulation of real car racing (SimRacing), but we even have an arcade difficulty mode that may be more suitable for all kinds of not so niche audiences.
I think you have explained it perfectly!
mmmm, not .
It was something that needed to be done, but it has taken a long time to check the source of many of them.
Great! What mods have you done for SD?
Go, go, go!
There is the possibility of network multiplayer, but, despite being playable on LAN, it is disabled as it is very experimental and has a lot of lag and bugs over the internet. It can be played in real time split-screen using the old SSGgraph graphics engine and by putting two or more human players in a race. We hope in future versions to rework or rewrite the work done to allow online multiplayer.