I dabble in coding, linux, gaming, HEMA, LARP, e-mobility, carhacking, simpits and… parenting?

  • 60 Posts
  • 180 Comments
Joined 2 years ago
cake
Cake day: June 16th, 2023

help-circle
  • Nice! I’m a little crazy on this. The display has a full functioning Primary Flight Display - totally pointless in a space game - I know - but it feels better near a planetary :D

    For now there’s not much touch use and I won’t add much because most of the suggested actions are on the button box itself (I prefer buttons).

    The top has a kinda new button bar with a few functions concerning the app itself now though: That’s mostly to enable/disable network functions and theme debugging/selection for now. The app shows not only ingame chat, for example, but is also connected to my Owncast/Twitch/YouTube channel so I don’t miss messages during live streaming. That’s optional though and in some cases needs setup during runtime (e.g. YT) to obtain access tokens.

    I do want to make some of the windows interactive so I can shove them out of the way when they pop up - or switch to a completely different view.

    Currently this is semi smart e.g. when I’m mining it shows the last asteroid scans so I don’t have to linger around and check the probes manually. If something interesting shows up I just fly back. In combat mode all the unimportant clutter is automatically hidden and it shows targeting data and energy management.

    It can also show current route planning, cargo inventory, a limpet (drones) counter, which system I’m in and all the little stuff that is annoying to look up all the time. I may add some more functionality here but as written before: I really prefer buttons 🤓

    Edit since I forgot: It also shows alerts and plays sounds: https://www.youtube.com/watch?v=wp1PkVhH9cc

























  • That is interesting. Do I understand this correct that it has to be SBS left/right for this to work? I read conflicting reports on this.

    Thing is my glasses need right/left and most of what’s on YT does simply not work when I just go fullscreen with SBS enabled so I have to drag it out of YT first and run it through Bino (or use ffplay with stereo3d filter) to “fix” this again.

    This looks like if I want to make it convenient for VR I make it inconvenient for XR glasses users like XREAL and Viture users. I’m highly confused.

    Oh and what about h265 or V1? The example only suggests h264:

    ffmpeg -i input_file.mkv -vcodec libx264 -x264opts “frame-packing=3” output_file.mp4

    Tried if h265 would happily eat frame-packing too but it’s an unknown option for it :/