On a still picture taken in the right place, maybe. Bright, cartoony graphics also help. The Mario style is probably not the kind that’s best to showcase graphic power.
Anyway, animation, lighting and physics is where you can see the gap between Odyssey and Sunshine. Also richer, bigger environments, even though Sunshine used a lot of tricks and already looked rather impressive for the time on that front. Well, until framerate dropped into single-digit halfway through Noki Bay.
There’s certainly some improvement. I’ve played Sunshine recently on an emulator and it’s not as refined as Odyssey and yes, the physics jump a bit from 64 to Sunshine to Galaxy to Odyssey. They’re all quite enjoyable, just the Switch admits to only being a slight step up from a Wii U, lol. They all use tricks to look better, same with Zelda BotW artistic blur, etc.
In any case, Mario doesn’t exactly need picture perfect ray traced lit graphics where you can see every fiber of his mustache or how his overalls reflect light just right so you can see the denim texture. Then again … Lol
In any case, Mario doesn’t exactly need picture perfect ray traced lit graphics where you can see every fiber of his mustache or how his overalls reflect light just right so you can see the denim texture.
Nah, the only thing he needed was nose jiggle physics actually.
I still can’t understand how that even crossed someone’s mind. It’s funny though.
On a still picture taken in the right place, maybe. Bright, cartoony graphics also help. The Mario style is probably not the kind that’s best to showcase graphic power.
Anyway, animation, lighting and physics is where you can see the gap between Odyssey and Sunshine. Also richer, bigger environments, even though Sunshine used a lot of tricks and already looked rather impressive for the time on that front. Well, until framerate dropped into single-digit halfway through Noki Bay.
There’s certainly some improvement. I’ve played Sunshine recently on an emulator and it’s not as refined as Odyssey and yes, the physics jump a bit from 64 to Sunshine to Galaxy to Odyssey. They’re all quite enjoyable, just the Switch admits to only being a slight step up from a Wii U, lol. They all use tricks to look better, same with Zelda BotW artistic blur, etc.
In any case, Mario doesn’t exactly need picture perfect ray traced lit graphics where you can see every fiber of his mustache or how his overalls reflect light just right so you can see the denim texture. Then again … Lol
Nah, the only thing he needed was nose jiggle physics actually.
I still can’t understand how that even crossed someone’s mind. It’s funny though.
We went from the Wii to two Wiis duct taped together to two Wiis in a tablet and soon to three Wiis in a tablet