Daniel_Game_Dev@programming.devEnglish · 6 months agoI just changed the design of my page! on itch.ioplus-squaredanielgamedev14.itch.ioexternal-linkmessage-square0linkfedilinkarrow-up14arrow-down10
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Mac@programming.devEnglish · 1 year agoGame Design Conceptsplus-squarethingspool.netexternal-linkmessage-square0linkfedilinkarrow-up17arrow-down11
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Sunforged@lemmy.mlEnglish · 2 years agoA Game-Changer for the Godot Engineplus-squareyoutu.beexternal-linkmessage-square7linkfedilinkarrow-up133arrow-down110
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Mac@programming.devEnglish · 2 years ago[Video] Balatro's 'Cursed' Design Problemplus-squarewww.youtube.comexternal-linkmessage-square0linkfedilinkarrow-up19arrow-down11
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Mac@programming.devEnglish · 2 years agoLevel Design Compare: FPS vs TPS Gamesplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up14arrow-down10
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Mac@programming.devEnglish · 2 years agoLevel Design Process #01: Cube to Templeplus-squarewww.gamedeveloper.comexternal-linkmessage-square1linkfedilinkarrow-up117arrow-down10
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Mac@programming.devEnglish · 2 years agoWhy Horror Is the Hardest Game Genre: Scaring the Design Out of Youplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up18arrow-down11
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Mac@programming.devEnglish · 2 years agoGetting Gamers in the Zone: Understanding Flowplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up17arrow-down11
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Mac@programming.devEnglish · 2 years ago10 design lessons learned from 30 years of horror gamesplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up15arrow-down11
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Mac@programming.devEnglish · 2 years agoHow to write a modern game design documentplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
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Ategon@programming.devMEnglish · 2 years agoQOTD: What's the most unusual source of inspiration you've drawn from when designing a game?message-squaremessage-square0linkfedilinkarrow-up11arrow-down10
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Ategon@programming.devMEnglish · 2 years agoQOTD: What do you believe is the most critical element that makes a game enjoyable and immersive for players?message-squaremessage-square0linkfedilinkarrow-up11arrow-down10
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Ategon@programming.devMEnglish · 2 years agoHow Games Use Feedback Loopsplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
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Ategon@programming.devMEnglish · 2 years agoHow Video Game Economies are Designedplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
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Ategon@programming.devMEnglish · 2 years agoHow To Think Like A Game Designerplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
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